1 credits/min
3.9
Tic Tac Toe New screenshot 1
Tic Tac Toe New screenshot 2
Conference
Seminar
Meeting

The game everyone already knows, played by a whole room at once.

Each side votes on where to go, the square with the biggest share of the vote gets taken, and the split shows on screen as it happens. Nothing to explain, nothing to learn, nothing to download.

Built for the gap in the programme

The minutes while the next speaker gets set up. The changeover between sessions. The point where the room has stopped listening and the stage is not ready yet.

One round fills that slot. A full game runs about 15 minutes if you have the time for it.

Who it's for

Event managers and organisers running a conference programme. HR and People and Culture teams. Managers holding a full room.

It is built for a crowd rather than a team of eight, because the whole thing runs on the vote.

How it plays

The room is split into two teams. Everyone taps a square on their phone. The majority share takes it, and the board fills in.

You see the vote break live, and that is the part that gets the reaction. A square taken at 51 to 49 is a different moment from one taken at 90 to 10.

What you can change

Language, colours and theme, the icons that replace X and O, team names, the time limit and the background music. You can put your own look on the board.

What it does to a room

Nobody has to be told the rules. That is the whole advantage when you have two minutes to start something in front of a few hundred people, and it is why this works where a game with instructions would not.

Everyone plays every round. Nobody is knocked out and nobody sits waiting.

Tic-Tac-Toe is part of the Games for Crowds library. Works in person and hybrid.

Usage

Track connection time, player peaks, and credits used by this game.

Period
Connection Time
min
Credits Used
credits