Many of our games support multiple languages including English, Estonian, German, French, Spanish, Finnish, and more. Our newer games also feature built-in Instant AI Translation, which automatically translates the entire game UI and content into your preferred language — so everything from buttons to questions appears in your own language right out of the box. AI-powered games such as AI Quiz, Outsmart, and True or False can generate content in any language you choose, making them perfect for international audiences.
No installation required! All our games work directly in your web browser. Simply open the game link on any device - smartphone, tablet, or computer - and start playing instantly. No apps, no downloads, no technical setup needed.
Yes! All our games are completely free during our testing period. Test everything without limits, try all features, and share your feedback with us. This is your chance to explore our entire game collection at no cost while helping us improve the platform. After that you will still be able to play experimental games for free.
As the name says, Games for Crowds are meant for crowds :). That said the ideal participant amount very much depends on the specific concept. Stadium and conference games are meant for thousands of players, but training games work much better with smaller teams. Many games are playable with as few as two players, but Games for Crowds games are not meant for individual play.
Credits are calculated per connection minute per player. For example, if 20 people play a game that costs 1 credit/min for 30 minutes, you'll use 600 credits (20 players × 30 minutes × 1 credit/min). Different games have different credit rates depending on their features and complexity. Your daily 100 free credits (reset at midnight) are always used first before any purchased credits are consumed.
But as of now, everything is experimental and free to use at your own risk.
We do not have special packages for educators, but the pricing is set up so that there is a way of using the games for free.
- Every day your 100 free credits are reset, so there is free tier to try out things every day
- Games in Beta status are often free to play as they are not fully tested yet.
- You can use games that are just launched to earn credits by playing them and submitting feedback. These are games that are not tested yet, so it is like getting paid for testing games out. You can use the credits toward any game then afterwards.
You can purchase additional credit packages at any time. Your games will continue as long as you have credits available. Remember, you also receive 100 free credits every day.
Most games on our platform have three views — Host, Player, and Presenter — and they're all just regular web pages, no app installs needed.
Host is where everything starts. This is the organizer's control center. From here you set up and configure the game, create or edit content, translate it if needed, and control the game flow in real time — starting rounds, advancing questions, and wrapping things up.
Presenter is the big-screen view. You open it in a second browser tab or on another device and connect it to a projector or TV. Think of it like a TV show — it's a clean, polished display that runs the show on its own. You don't operate anything there; it simply shows what the audience needs to see — questions, live results, leaderboards, animations — all beautifully laid out and automatically in sync with the Host.
Player is exactly what it sounds like — the view where participants actually play. Players join on their own phones or laptops and interact with the game from there.
All three views run in any modern browser. No downloads, no logins for players, no special hardware required.
That said, there are exceptions. Some games only need the Player view — you can jump straight in and start playing. Others don't require a Presenter, and a few have nothing to configure in the Host. But the vast majority of our games use all three screens.
Send your question: info@gamesforcrowds.com