
A bluffing game nobody asked for, played face to face with strangers. Ten minutes later, the room is full of people who've met.
By Useful activities

Cooperation game, that makes people talk in small and large events.
By Useful activities

A classic outdoor quiz game with ultra-fast setup, where players explore locations and answer questions on the move.
By Games for Crowds

A classic scavenger hunt upgraded with AI that auto-generates real-world challenges from the location, making setup fast and gameplay instantly engaging.
By Games for Crowds

A detective race played on everyone's phone. Be the first to work out who stole the gift sack and where it is hidden.
By Games for Crowds


Trust exercise that, instead of trying to build trust, shows to participants how much trust or lack of it is really worth.
By Useful activities

A voting game where being right does not score. You guess what the rest of the room will pick, and a slider lets you play it safe or triple up.
By Games for Crowds

A consensus tool for team trainings: rank alone, agree as a table, then see if the team beat its best member. Four ready-made scenarios or your own.
By Games for Crowds

A falling-blocks game where nobody controls a piece alone. One player rotates, one moves, one triggers specials. Teams of up to six.
By Games for Crowds

A memory game for a whole room. One board on the big screen, up to four teams voting on which cards to turn. You decide what the pairs are.
By Games for Crowds

A swipe game for the gaps in a day. Type a subject, AI builds the deck, and everyone sorts items left or right against the clock.
By Talos Studio

A photo guessing game that runs on your own pictures. The image uncovers itself piece by piece, and early answers are worth the most.
By Games for Crowds

An escape-room-style puzzle hour for small teams: follow a millionaire's video clues, crack his codes, win his inheritance. Eight languages, or add your own.
By Games for Crowds

Tic-tac-toe for a whole room. Everyone votes on a square, the biggest share takes it, and two teams play it out on the big screen.
By Games for Crowds

Teams compete to make the funniest short film, shot and edited on one shared phone. Every film then plays on the big screen and the studios vote.
By Games for Crowds

A calm bluff quiz for teams: write a lie to a weird-but-true fact, vote for the real answer, watch every lie get unmasked. 300 English questions or your own.
By Games for Crowds

A fast-paced icebreaker for large events that gets people talking by helping them quickly find others who share the same hobbies.
By Games for Crowds

A strategic tank game for a small group. Players secretly plan their moves and try to outpredict each other in a shrinking arena.
By Talos Studio

Rock paper scissors, played by a whole room at once. Everyone is matched head to head on their phones, and a leaderboard fills up.
By Games for Crowds

Outdoor GPS race, solo or in teams. Reach points first, chase gold ones for double, beat the clock back.
By Games for Crowds

A live pulse check and Q&A for presenters. The room taps how it is going and puts up questions, and everyone votes the best ones to the top.
By Games for Crowds

The MIT supply chain simulation in twenty minutes. Teams of four run a chain and watch a small change in demand turn into chaos upstream.
By Games for Crowds

A guessing game built from your own audience's answers. Everyone answers on their phone, then teams compete to guess what the room said.
By Games for Crowds

A pub quiz that hosts itself. The virtual quizmaster runs the rounds and the scoring, so the organiser gets to play it too.
By Games for Crowds